function Run(){
	LoadGameSpy(1),
	LoadGameSpy(2)
	setTimeout('Run();',60000);
}

function LoadGameSpy(server){
	$.ajax({
	type: "GET",
	url: "xml/gameq.php?param1=arma"+server,
		dataType: "xml",
	error:function(msg){
		//alert( "Error !: " + msg );
	},
		success: function(xml) {
			var s= '';
			var serverno = $(xml).find('serverno').text();
			var gq_port = $(xml).find('gq_port').text();
			var gq_online = $(xml).find('gq_online').text() == 1;
			var gq_address = $(xml).find('gq_address').text();
			var maxplayers = $(xml).find('maxplayers').text();
			var numplayers = $(xml).find('numplayers').text();
			var mission = $(xml).find('mission').text();
			var mapname = $(xml).find('mapname').text();
			var ping = $(xml).find('ping').text();
			var currentversion = $(xml).find('currentversion').text();
			var difficulty = $(xml).find('difficulty').text();
			var gametype = $(xml).find('gametype').text();
	
			mission = (mission == '') ? "Pas de mission" : mission;
			mapname = (mapname == ' ') ? "Pas de carte" : mapname;
			//ping = (ping == '') ? "Pas de réponse" : ( ping);
			if(difficulty==0){
				difficulty="Novice";
			}else if(difficulty==1){
				difficulty="Regular";
			}else if(difficulty==2){
				difficulty="Veteran";
			}else if(difficulty==3){
				difficulty="Expert";
			}else{
				difficulty = "";
			}
			
			gametype = (gametype == '') ? "COOP" : gametype;	
			
			var sp='<table class=tbl_players>';
			if(numplayers>0){
				sp+='<tr>';
				sp+='<th>Joueur</th><th>Team</th><th>Score</th><th>Morts</th>';
				sp+='</tr>';
				$(xml).find('player').each(function(){
					var name_text = $(this).find('name').text()
					var team_text = $(this).find('team').text()
					var score_text = $(this).find('score').text()
					var deaths_text = $(this).find('deaths').text()
					sp+='<tr>';
					sp+='<td>'+ name_text +'</td>';
					sp+='<td>'+ team_text +'</td>';
					sp+='<td>'+ score_text +'</td>';
					sp+='<td>'+ deaths_text +'</td>';
					sp+='</tr>';
				});
			}else{
				sp+='<tr>';
				sp+='<th>Aucun joueur</th>';
				sp+='</tr>';
			}
			sp+='</table>';
	
			s+='<div" onmouseout="return nd();" onmouseover="return overlib(\''+sp+'\',FULLHTML);">';
			if(serverno==1){
				s+='<div class="game-title" >Arma II</div>\n';
				s+='<div class="game-name">[FR] ~R3F~ "Public"</div>\n';
			}else{
				s+='<div class="game-title">Arma II</div>\n';
				s+='<div class="game-name">[FR] ~R3F~ "Elite"</div>\n';
			}
	
			
			s+='<div class="game-ip">IP :&nbsp;&nbsp;';
			s+=(gq_online) ? '<img src="images/online.png" alt="online" />' : '<img src="images/offline.png" alt="offline" />'
			s+='&nbsp;<span>'+ gq_address + ':' + gq_port + '</span></div>\n';

			s+='<div class="game-info-ctn1"><span class="game-info-title">Joueurs :</span><span class="game-info-text">'+ numplayers +'/'+ maxplayers+'</span></div>\n';
			s+='<div class="game-info-ctn0"><span class="game-info-title">Mission :</span><span class="game-info-text">'+ mission +'</span></div>\n';
			s+='<div class="game-info-ctn1"><span class="game-info-title">Carte :</span><span class="game-info-text">'+ mapname +'</span></div>\n';
			s+='<div class="game-info-ctn0"><span class="game-info-title">Ping :</span><span class="game-info-text">'+ ping +'ms</span></div>\n';
			s+='<div class="game-info-ctn1"><span class="game-info-title">Version Arma :</span><span class="game-info-text">'+ currentversion +'</span></div>\n';
			s+='<div class="game-info-ctn0"><span class="game-info-title">Difficulté :</span><span class="game-info-text">'+ difficulty +'</span></div>\n';
			s+='<div class="game-info-ctn1"><span class="game-info-title">Type de jeu :</span><span class="game-info-text">'+ gametype +'</span></div>\n';
	
			s+='</div>';
			
			if(serverno==1){
				$('#gameqarma').html(s);
			}else{
				$('#gameqarma2').html(s);
			}
		}
	});
}

